Archive for the Computer stuf category

August 25th, 2007

News

Posted in Computer stuf, Interesting stuf by alexandra_gartu

“Tafiti este un nou search engine de la Microsoft care vine in concurenta cu Google-ul, Yahoo-ul si altele. Ce aduce nou este faptul ca este mult mai atractiv printr-un design nou, atractiv dar cam pretentios. Ca sa poti vizualiza situl lor trebe sa ai instalat Silverlight -ul ( alternativa de la Microsoft la Adobe Flash player). Este dragut, dar nu ii gasesc inca rostul” via Stefan

1229612140_e12c8b7626_o.jpg

August 22nd, 2007

.ico Files in Photoshop

Posted in Computer stuf by alexandra_gartu

http://22pixels.com/link.php?x=203

De aici puteti lua un plug-in pt Photoshop, ca sa puteti salva fisiere.ico

house_big.jpg

July 25th, 2007

Portul 26000

Posted in Thoughts, Computer stuf, Interesting stuf by alexandra_gartu

Perioada asta este una din cele mai ciudate din viata mea , fiindca…am timp liber…foarte mult timp liber si nici un fel e obligatie, sau treaba sau datorie sau orice . Pot sa mi organizez ziua oricum , sa ma trezesc la orice ora, sa ma imbat dimineata sau sa lucrez de la 3 noaptea in colo.

Desigur, sunt destul de tare intr o lume proprie, fiindca toata lumea in jurul meu are un program normal, cu serviciu , mancat la ore fixe , culcat si oboseala de rigoare. Desi uneori regret ca nu gasesc pe nimeni care sa iasa c bicla la 11 sau 12 noaptea cand am io chef, in afara de asta , mi se pare fantastic.

Concret, citesc tot felul de articole de specialitate de info de care nu am nevoie si de care n as fi avut niciodata timp pe vremea scolii… articole despre ce s-a mai inventat, despre limbaje, programe si programatori.

In rest testez programe , mai fac cate unul , ma uit la filme , ies cu bicla… Mi am reactivat toate contactele astfel incat sa pot iesi la cate un suc in fiecare zi ( suc e un nume generic pt iesit din casa: ieri am fost la o bere, azi la un volei …).

Mai nou m-am hotarat sa ma joc un joc online. Am un prieten care e obsedat de asta si care se intoarce in Lyon in septembrie. Atunci o sa butobam amandoi ( ca sa am cu cine vbi pe subiectul asta) ca altfel ma plictisesc….( cred). totusi , pana atunci m am gandit sa incerc varianta free.

Ya ya …de la vrut la putut e drum lung . Unde m am blocat ? pai la partea cu …conectatul. Ca de obicei, m am uitat in lista si am intrebat experti: in felul asta am aflat ca eve online ( asta e jocul la care m am oprit) iese afara pe portul 26000 care la mine in campus e blocat. Am mai aflat si ca orice joc de felul asta are un prefs.ini, situat de obicei in folderul in care e instalat jocul, dar care in cazul lui eve este in

F:\Documents and Settings\Alexandra \Local Settings\Application Data\CCP\EVE\settings .

L-am deschis cu intentia sa schimb portul pe care iese dar evident ca n a mers… Era de asteptat avand in vedere ca oamenii de pe foruluri se chinuiau mult mai mult ca sa gaseasca rezolvarea….

Continuand sa citesc am aflat ca tres a downloadez putty ( cred ca am auzit numele asta de sute de ori dar nu stiu nici acu ce e) si sa fac “tunnel” astfel incat sa redirectione portul 26000.

Am gasit si cum sa setez putty aici http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=413029 dar vezi tu , imi mai trebe un server ssh.

Cum se instaleaza asa ceva am gasit aici http://www.bscb.cornell.edu/computing/sshserver.php .

Problema e ca trebuie sa fie campus->firewall-> server ssh-> eve … deci nu pot sa l instalez pe alt calculator din campus ci obligatoriu in afara.

Am cautat cu infrigurare prin lista pe cineva suficient de computer freek incat sa fie inca online si sa aiba chef de configurat servere pe compul lui scump si drag si sa aiba genul de comp care sa fie up and runing most of the time. Am fost un pic dezamagita si incantata in acelasi timp cand am vazut ca toti cei 300 de omani din lista sunt cuminti si au grija de somnuld e frumusete.

Apoi am gasit asta http://www.http-tunnel.com/html/default.asp , care e un programel de facut tunelling care poate fi gratuit sau nu. Pe aceasi pagina veti gasi intrusctiunile pt facut tunelling la WaW, care se aplica ai pt eve online. Veti mai avea neboie de un programel numit SocsCap si asta i tot.

Ma duc sa ma joc ca se pare ca meeeeeeeeeeeeerge :) .

Bun… in fiecare zi serverul e jos timp de o ora si acum e ora aceea asa ca profit de ea casa va povestesc cum e jocul!

O sa va dau paste din messenger, fiindca asta a fost senzatia

 

 

sonic: working too

so how is it?

 

 

 

 

Alexandra: it s alive

very alive

a lot of comunities and chat rooms and people wanting to help, make fun , distroy you or just get to know you

the amasing thing is that you are not at all playong against the computer but against a lot of people , like in real life

 

 

 

sonic: I know:) I played World of Warcraft a looong time

 

 

 

Alexandra: and you can have a pretty complex personality , including being an engeneer at an applied knowledge school

 

sonic: no no continue;it is funny to hear it from you

 

 

 

 

Alexandra: i can t .. avery day the servers are down 4 one hour

and now they are down

 

 

 


K kids.. this is the storry 4 today .. see u later.. probabil urmatoarea data cand vor pica serverele

July 12th, 2007

Wav sounds

Posted in Computer stuf by alexandra_gartu

Azi am avut nevoie de niste sunete pentru flash s am gasit o gama destuld e vasta aici http://stonewashed.net/sfx.html. Enjoy.

April 1st, 2007

Math on the web:there is a standard for everything

Posted in Computer stuf by alexandra_gartu

mathmlsmall.png http://www.w3.org/Math/
What is MathML?

MathML is intended to facilitate the use and re-use of mathematical and scientific content on the Web, and for other applications such as computer algebra systems, print typesetting, and voice synthesis. MathML can be used to encode both the presentation of mathematical notation for high-quality visual display, and mathematical content, for applications where the semantics plays more of a key role such as scientific software or voice synthesis.

MathML is cast as an application of XML. As such, with adequate style sheet support, it will ultimately be possible for browsers to natively render mathematical expressions. For the immediate future, several vendors offer applets and plug-ins which can render MathML in place in a browser. Translators and equation editors which can generate HTML pages where the math expressions are represented directly in MathML will be available soon.
Why we are working in this area?

Although the mark-up language HTML has a large repertoire of tags, it does not cater for math. With no means of using HTML tags to mark up mathematical expressions, authors have resorted to drastic means. For example, a popular method involves inserting images - literally snap shots of equations taken from other packages and saved in GIF format - into technical documents which have a mathematical or scientific content.

W3C has been working with a number of companies with experience in editing and processing math on computers, as well as other specialist organizations. This work has culminated in a markup language called MathML, and W3C released MathML 1.0 as a Recommendation in April 1998. On July 7, 1999 the Math Working Group posted MathML 1.01, a revised version of the MathML 1.0 Recommendation.

The present Math WG has been working on an extension of MathML which has further customization possibilites, and which is in harmony with the recent developments in Web markup technology. The results of this effort have been a series of Working drafts of MathML 2, the most recent of which is highlighted at the top of this page.

For more information about MathML and the activities of the W3C Math working group, consult the W3C Math Activity Report or the MathML FAQ, by Stephen Buswell et. al. (a wealth of introductory and background information on MathML).
MathML puts math on the Web

MathML consists of a number of XML tags which can be used to mark up an equation in terms of its presentation and also its semantics. MathML attempts to capture something of the meaning behind equations rather than concentrating entirely on how they are going to be formatted out on the screen. This is on the basis that mathematical equations are meaningful to many applications without regard as to how they are rendered aurally or visually.

XML is closely related to HTML and assumes a very similar, but not identical syntax. One distinction is that in XML you cannot omit end tags. Furthermore, tags for elements which don’t have any content are specially marked by a slash before the closing angle bracket.

MathML is a low-level format for describing mathematics as a basis for machine to machine communication. MathML is not intended for editing by hand, but is for handling by specialized authoring tools such as equation editors, or for export to and from other math packages.

MathML is intended to facilitate the use and re-use of mathematical and scientific content on the Web, and for other applications such as computer algebra systems, print typesetters, and voice synthesizers. MathML can be used to encode both mathematical notation, for high-quality visual display, and mathematical content, for more semantic applications like scientific software, or voice synthesis.

April 1st, 2007

Locuinte Piatra Neamt

Posted in Computer stuf, Sites (suggestions) by alexandra_gartu

Locuinte Piatra Neamt a beneficiat azi de un pic de atentie :
1 Validare HTML
Cu aceasta ocazie am aflat ca w3c propune urmatoarele validari :
a. HTML (pana la 4.0) b. XHTML (pana la 2.0) c. CSS (2.0) d. MathML 2.0 (wtf??) e. SVG 1.2 f. XML 1.1 g. ISO-HTML
Un pic de istorie
HTML 4.0
First released as a W3C Recommendation on 18 December 1997. A second release was issued on 24 April 1998 with changes limited to editorial corrections. This specification has now been superseded by HTML 4.01.
HTML 3.2
W3C’s first Recommendation for HTML which represented the consensus on HTML features for 1996. HTML 3.2 added widely-deployed features such as tables, applets, text-flow around images, superscripts and subscripts, while providing backwards compatibility with the existing HTML 2.0 Standard.
HTML 2.0
HTML 2.0 (RFC 1866) was developed by the IETF’s HTML Working Group, which closed in 1996. It set the standard for core HTML features based upon current practice in 1994. Note that with the release of RFC 2854, RFC 1866 has been obsoleted and its current status is HISTORIC.

XHTML 1.0
XHTML 1.0 is the W3C’s first Recommendation for XHTML, following on from earlier work on HTML 4.01, HTML 4.0, HTML 3.2 and HTML 2.0. With a wealth of features, XHTML 1.0 is a reformulation of HTML 4.01 in XML, and combines the strength of HTML 4 with the power of XML.
XHTML 1.0 is the first major change to HTML since HTML 4.0 was released in 1997. It brings the rigor of XML to Web pages and is the keystone in W3C’s work to create standards that provide richer Web pages on an ever increasing range of browser platforms including cell phones, televisions, cars, wallet sized wireless communicators, kiosks, and desktops.

XHTML 2.0
XHTML 2.0 is a markup language intended for rich, portable web-based applications. While the ancestry of XHTML 2.0 comes from HTML 4, XHTML 1.0, and XHTML 1.1, it is not intended to be backward compatible with its earlier versions. Application developers familiar with its earlier ancestors will be comfortable working with XHTML 2.0.
Pentru validare xhtml 1.0 Strict, problema: target=”_blank”
Solutie: java script
function externalLinks() {
if (!document.getElementsByTagName) return;
var anchors = document.getElementsByTagName(”a”);
for (var i=0; i var anchor = anchors[i];
if (anchor.getAttribute(”href”) &&
anchor.getAttribute(”rel”) == “external”)
anchor.target = “_blank”;
}
}
window.onload = externalLinks;

cu linkurile scrise asa:
Apartament 4

2. Validare CSS
Aici am din nou o mica surpriza : pe w3c nici o eroare,in timp ce pe w3g, am o garla de erori … Am lasat o asa.. ca w3g n au iconite :P
3. Link Checking
Asta a fost chiar folositoare … niste erori stupide reparate in notime!

4. Are robots.txt

5. Are sitemap

6. L-am bagat in google 

March 26th, 2007

Apartamente PiatraNeamt

Posted in Computer stuf, Sites (suggestions) by alexandra_gartu

Salut!! Acum cateva timp am facut un nou site: apartamente piatraneamt…. este inca in constructie dar promite!! ( adica ar trebui sa promita fiindca este pentru un verisor si deci sunt direct interesata sa i fac seo si sa fie dragut…). Desigur , nu va deveni complex dar sper sa devina productiv :p

February 7th, 2007

Drag

Posted in Thoughts, Computer stuf by alexandra_gartu

Motivul pentru care de 14 febrariei sarbatorim iubirea, este pentru ca aceasta este ziua in care patronul indragostitilor, Sfantul Valentin a fost executat pentru “crima” de a slavi iubirea si tinerii. In astfel de zile, iubitii din toata lumea isi trimit poeme, felicitari, flori, ravase de dragoste, bomboane etc. M-am hotarat si eu asadar sa-mi declar iubirea fata de cel cu care imi voi petrece aceasta minunata zi.

cc2.jpg
Il iubesc fiindca e totdeauna receptiv la dorintele mele. Il ador fiindca de obicei este foarte dinamic. Ma fascineaza fiindca implica la un loc joc, programare, filozofie, literatura, fotografie… Ma tine treaza noaptea, imi ocupa si probabil imi va ocupa cea mai mare parte a timpului din viata mea de adolescenta , de tanara ….de om in toata firea.

Il urasc fiindca imi va ocupa seara de 14 februarie. Anul acesta 14 februarie e deadline ul de la un proiect pe care tin foarte mult sa il definitivez cu bine,si el, calculatorul meu, va cere tribut… Lua-l-ar naiba si duca-se pe pustii, dragul de el!

THE END

January 4th, 2007

Protected: Things to do

Posted in Computer stuf by alexandra_gartu

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December 9th, 2006

1$ /pixel!!!

Posted in Computer stuf, Interesting stuf, Sites (suggestions), Funny by alexandra_gartu

Ub site care a vandut pixelul cu un dolar ….